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Dl cheat engine 6.5.1 . instructions at youtube.

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I know it isn't as simple as changing the 'process name' since GameManager.dll isnt shown as a process, and sim tools would never see it running. Since my application is being referenced by the plugin as 'RailWorks.exe' and the actual base address is at GameManager.dll, do i need to do something different here to set the plugin entry point as GameManager.dll. I referenced this in my last post, but didn't understand the significance of it until now. However, the pointers I have found point to 'GameManager.dll+0546F030' for example. The application presents itself as 'RailWorks.exe' in which I made a 'test' plugin, and Simtools sees it and knows when the game is running. So, I have a question about the addresses I found and what it means for getting them into Visual Studio. I'm glad I stepped back, because now that I've checked it out again, I was able to find the base addresses I need!!

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So, I had to take a break from this plug-in development for a while, but i'm back at it now.

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